3D Visual Database Modeller



Location
Kuala Lumpur
Job type
Permanent 1 vacancy
Job level
Management Salary undisclosed
Job Specialisation

Vocational Work & Other Services Others

Job Closed
31-Mar-2016
ETOPS Aviation Services Malaysia Sdn Bhd is an aviation based company. ETOPS has specialized in providing training courses in the field of aviation industry, aviation services to airlines, training centres, Type Rated Training Organization and more. We also provide technical support globally to "Tru Simulation & Training" on their Flight Training Device.


  • Candidate must possess at least a Professional Certificate, Diploma, Advanced/Higher/Graduate Diploma, Art/Design/Creative Multimedia or equivalent.
  • Required language(s): English
  • At least 2 year(s) of working experience in the related field is required for this position.
  • Preferably Junior Executives specializing in Arts/Creative/Graphics Design or equivalent.
  • 3 Full-Time position(s) available.
ETOPS is looking to expand by adding new highly skilled and talented 3d artists to our Kuala Lumpur  team.   
ETOPS is a provider of highly accurate visuals & content development for the aerospace, defence and  transportation simulation industries.   
The ideal candidate will have excellent skills in hard surface 3d modeling/texturing and be able to create  hyper realistic visuals. Your modeling should be precise and you must know the most common modeling  tools available on the market. Your english communication is strong (written and spoken) and you are self  motivated.    
You must have the right to legally live and work in Kuala Lumpur, Malaysia to apply for this opportunity.   
Responsibilities 
● Create high polygonal 3D vehicles based on real reference photos 
● Generate game ­ready low polygonal models based on a high polygonal version 
● Create appropriate UV layouts for baking next generation maps for PBR shaders 
● Work actively with the outsourcing and art director to create stunning, accurate artwork and deliver  on time Requirements 
● Strong portfolio showing examples of next gen 3D game­ready models 
● A minimum of 2 years relevant experience in game development modeling and texturing of hard  surface assets 
● Good experience with the PBR texture workflow (using Substance Painter/Designer, Quixel Suite or  Photoshop) 
● Ability to demonstrate a solid subdivision modeling technique 
● Examples of Low Poly modeling 
● Excellent written and verbal English skills 
● Experienced in Unreal Engine 4 or equivalent game engines 
● Self­motivated, able to self­manage, effectively manage tasks and timing, actively seek answers,  conduct research and explore creative solutions 
● Proficient with 3ds Max and/or Modo and photoshop   
 
Pluses 
● Experienced with python, java, maxscript, c++ 
● Ability to do organic modeling / human characters 
● Experienced with modeling plants and vegetation 

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